package de.berlinpiraten.graspdroid;

import org.anddev.andengine.entity.sprite.Sprite;
import org.anddev.andengine.opengl.texture.region.TextureRegion;


public class GeoButton extends Sprite{

	protected int objectId;
	
	public GeoButton(final float pX, final float pY, final TextureRegion pTextureRegion, int objectId) {
		super(pX, pY, pTextureRegion);
		this.objectId = objectId;
	}
}
